Esports Enjoyment Team (NASDAQ:GMBL – Get Score) is a person of 34 general public firms in the “Amusement & recreation services” sector, but how does it distinction to its rivals? We will evaluate Esports Amusement Group to relevant firms dependent on the energy of its analyst recommendations, dividends, institutional possession, hazard, profitability, earnings and valuation.
Risk and Volatility
Esports Amusement Team has a beta of 1.07, indicating that its stock value is 7% a lot more volatile than the S&P 500. Comparatively, Esports Enjoyment Group’s rivals have a beta of -.49, indicating that their ordinary stock price tag is 149% a lot less risky than the S&P 500.
Analyst Scores
This is a summary of present scores for Esports Entertainment Team and its rivals, as provided by MarketBeat.com.
Promote Ratings | Hold Ratings | Buy Ratings | Strong Get Scores | Rating Score | |
Esports Enjoyment Group | 1 | 3 | 2.75 | ||
Esports Enjoyment Group Competitors | 73 | 271 | 381 | 10 | 2.45 |
Esports Enjoyment Group at present has a consensus concentrate on price tag of $11.00, indicating a potential upside of 2,897.28%. As a team, “Amusement & recreation services” organizations have a possible upside of 57.64%. Supplied Esports Amusement Group’s more powerful consensus ranking and larger possible upside, equities research analysts plainly believe that Esports Entertainment Team is a lot more favorable than its rivals.
Valuation & Earnings
This table compares Esports Amusement Group and its rivals best-line profits, earnings for every share (EPS) and valuation.
Gross Profits | Web Earnings | Price/Earnings Ratio | |
Esports Amusement Team | $16.78 million | -$26.37 million | -.15 |
Esports Enjoyment Group Opponents | $914.79 million | -$75.39 million | 64.93 |
Esports Amusement Group’s rivals have larger profits, but lessen earnings than Esports Enjoyment Group. Esports Entertainment Group is trading at a reduced price tag-to-earnings ratio than its rivals, indicating that it is now more cost-effective than other companies in its sector.
Profitability
This table compares Esports Enjoyment Team and its rivals’ net margins, return on fairness and return on property.
Web Margins | Return on Fairness | Return on Assets | |
Esports Entertainment Team | -115.86% | -44.43% | -25.91% |
Esports Amusement Group Competition | -2,733.84% | -2.38% | -207.36% |
Insider & Institutional Ownership
19.8% of Esports Entertainment Team shares are owned by institutional buyers. Comparatively, 34.% of shares of all “Amusement & recreation services” providers are owned by institutional investors. 16.2% of Esports Entertainment Group shares are owned by insiders. Comparatively, 29.4% of shares of all “Amusement & recreation services” organizations are owned by insiders. Strong institutional possession is an indication that endowments, large funds managers and hedge resources imagine a inventory will outperform the industry about the lengthy term.
Summary
Esports Enjoyment Team beats its rivals on 7 of the 13 aspects in comparison.
Esports Leisure Team Organization Profile (Get Rating)
Esports Leisure Team, Inc. operates as an iGaming and amusement enterprise in the United States and internationally. The enterprise operates Vie.guess, an esports focused platform Sportnation.guess, an online sportsbook and on line casino iDefix, a casino-system Bethard, an on-line sportsbook and casino Vie.gg, an on line esports wagering web site and ggCircuit, a community region community centre management software program for managing mission critical functions, this sort of as match licensing and payments. It also organizes skilled and novice esports situations. The company was formerly recognized as VGambling, Inc. and altered its title to Esports Leisure Group, Inc. in May well 2017. Esports Amusement Group, Inc. was integrated in 2008 and is based mostly in St. Julian’s, Malta.
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