2022 NFL Draft insider notes: The surprising No. 1 pick some GMs expect, why two QBs will go top 10 and more

The NFL Draft is now less than two weeks away, and there is no clear consensus first overall pick. And certain scenarios that may have seemed unusual or extreme early in this process, to those actually involved in it, just may come to be rote by the time the Jacksonville Jaguars actually make their initial selection.

That’s a complicated way of saying that Michigan pass rusher Aidan Hutchinson, who many would have penciled in with this pick weeks or months ago, might not be the guy for the Jags. And Georgia pass rusher Travon Walker, who blew up the combine with ridiculous athletic feats but who doesn’t necessarily have the game film to back it up, just may end up being the first name called. At this point, to the evaluators I spoke with this week who are preparing to make picks, neither scenario would be shocking.

Jaguars general manager Trent Baalke has a history of gambling on talent, and in particular on being heavily influenced by athletic metrics. He was rarely afraid to trust his gut or take a shot on an injured player or be a contrarian of sorts, and while it ultimately had a lot to do with his demise in San Francisco, there is little indication to his peers that Baalke has changed to any great degree. Furthermore, the Jaguars have long been an organization that has focused on the numbers – and testing scores – as a major factor in player selection, and Walker is obviously the darling of that cohort.

Does Baalke look at Walker and see Aldon Smith, the 49ers former pass rushing savant, only without the off-field issues that derailed what may have been Smith’s Hall of Fame career? Is he captured by Walker’s boundless upside, and intent on taking him, with

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League of Legends Patch 12.5: Full notes and updates

Written in partnership with Gamer Sensei.


Dot Esports has teamed up with the big brains at Gamer Sensei to dissect League of Legends Patch 12.5, break down all of the major balance changes, and offer some extra insight on the meta. 

Gamer Sensei is a service that offers remote coaching sessions for 18 different games, including League. For this week’s patch notes rundown, coaches Nicholas “NicoThePico” Korsgård, Michael “Veteran” Archer, Nikolay “Vethorm” Angelov, Justin “JalYt Justin” Robbins, and Tim “Coach Nalu” Hostnik put their heads together to discuss the changes hitting the live servers on Wednesday, March 2.

Here are the notes for League Patch 12.5.

Champions

Ahri

Image via Riot Games

W – Fox-Fire

  • Damage: 60/85/110/135/160 (+30 percent AP) > 50/75/100/125/150 (+30 percent AP)
  • Mana cost: 25 > 30

E – Charm

Gamer Sensei coach insight

The Ahri changes will “definitely slow her down to not be such a reckless champion,” according to Vethorm. In Patch 12.5, players who pick Ahri will have to be “a bit more careful” when they engage because they’ll lack some damage. But Ahri will “still be viable for teamfights due to her pick-up ability and the reset she has.”

Veteran isn’t convinced that the changes will make a whole lot of difference, though. “The main effectiveness of Ahri is the charm in mid-late game, not really laning phase,” he said. “W change targets her laning phase, and by the time you need your charm (E, the second change) for fights, you’ll have mana items so mana costs aren’t the way to go to reduce her power.” These changes, according to the coach, are “unlikely to change her priority.”

Coach Nalu added that this is “a placebo nerf that doesn’t impact good Ahri players at all, and there has been the development of

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Legends of Runeterra Patch 3.2: Full notes and updates

Legends of Runeterra Patch 3.2 is established to launch the A Curious Journey growth, containing new cards, stability adjustments, skins, and much more. 

Scheduled to strike the reside servers on Feb. 16, Patch 3.2 will insert a whole of 48 cards by way of the A Curious Journey growth. The new LoR enlargement is dropping with 4 new champions: Gnar, Yuumi, Galio, and Udyr. There are also two new key phrases: Connect and Formidable.

To rejoice the launch of A Curious Journey, players can take part in the Arcade Battle event. Patch 3.2 includes stability improvements to present LoR playing cards and new champion skins. And the location streets for Bandle Metropolis, Freljord, and Demacia have been prolonged. 

In this article are the notes for LoR Patch 3.2.

LoR stability variations

Ahri has lastly been strike with the nerf hammer, cutting down her foundation stats at ranges 1 and two. Wounded Whiteflame also received a foundation stat nerf. The spell Iceborn Legacy will get its expense enhanced and Kinkou Wayfinder only summons a one 1-price tag ally from your deck now. 

  • Ahri amount a person: Foundation stats nerfed from 2/3 to 2/2
  • Ahri level two: Base stats nerfed from 3/4 to 33
  • Wounded Whiteflame: Foundation stats nerfed from 2/4 to 2/3 
  • Kinkou Wayfinder: Foundation stats buffed from 2/3 to 3/3
  • Kinkou Wayfinder: Text changed to summon only a one a single-expense ally from your deck as opposed to two
  • Iceborn Legacy
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League of Legends Patch 12.3: Full notes and updates

A bunch of changes are making their way to League of Legends in Patch 12.3.

Several popular champions that are often seen in regular and professional play, like Akshan, Corki, and Twisted Fate, will be receiving adjustments. The first two will take on small nerfs and the latter will see a tiny buff.

Adjustments are also coming to the 158th champion in League, Zeri, who debuted two weeks ago. Riot is nerfing the Spark of Zaun’s movement speed and basic attack damage while buffing the damage she deals with her ultimate.

This week, a few changes are also coming to various items. Riot’s goal is to have “each subclass feel like they have items tailored just for them.”

Here’s the full list of notes and updates for League Patch 12.3.

Champions

Ahri

Image via Riot Games

Passive – Essence Theft

  • [Updated] Pieces of You Killing minions or monsters grants Ahri an Essence Fragment. After obtaining nine Essence Fragments, Ahri consumes them to heal for 40 to 120 (+25 percent AP). When Ahri scores a takedown against an enemy champion within three seconds of damaging them, she feasts upon their Essence, healing for 80 to 200 (+35 percent AP).

 Q – Orb of Deception

  • Damage per pass: 40/65/90/115/140 (+35 percent AP) > 45/65/90/115/140 (+45 percent AP)
  • Mana Cost: 65/70/75/80/85 > 60/70/80/90/100

W – Fox-Fire

  • Damage: 40/65/90/115/140 (+30 percent AP) > 60/85/110/135/160 (+30 percent AP)
  • Mana cost: 40 > 25
  • Flame duration: five seconds > 2.5 seconds
  • Bonus move speed duration: 1.5 seconds > two seconds
  • [Updated] Heat-Seeking: Updated missile targeting and last-hitting logic

E – Charm

  • Damage: 60/90/120/150/180 (+40 percent AP) > 80/110/140/170/200 (+60 percent AP)
  • Mana cost: 70 > 50
  • [Remastered] Entranced: Ahri’s abilities no longer deal bonus damage to enemies hit by Charm

R – Spirit

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NFL insider notes: Why coach hirings could shift back to defense, Giants come to senses and more on carousel

Could this be the head coaching cycle where defensive coordinators prevail? Might the pendulum end up swinging back to side of the ball, at least a smidge?

It’s fair to at least ponder the possibility.

Yes, the game is all about scoring points and protecting quarterbacks and the rules tend to favor the offense. And NFL owners have displayed a growing propensity to hire from that side of the ball, looking for quarterback whisperers and play callers and favoring that profile above all others. But color me at least somewhat optimistic that perhaps some of these decision-makers will keep a more open mind when it comes to which attributes and specialties matter most when hiring a head coach.

We are still quite early in this process, obviously. And I’ve felt like a sucker at times in the past when some of the initial candidate lists represented a wider panorama of potential hires. I won’t fully believe that preferences are changing and searches are more merit-based until I see it with my own eyes, but there is reason to believe maybe this cycle will be different than many in recent history.

There seem to be a higher number of genuinely sought after defensive coaches, and more men on that side of the ball getting the chance to interview for multiple jobs. As it should be. The coupling of an experienced, defensive minded head coach and an innovative offensive coordinator has always made the most sense to me when it comes to managing the entirety of a football team, and maybe that will carry the day in some of these instances.

Cowboys defensive coordinator Dan Quinn was always shaping up to be one of the most in-demand coaches on this market, reaching a Super Bowl as head coach in Atlanta and getting

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