Germany vs. Japan final score: Another massive World Cup upset as Samurai Blue stun Germans with late goals

For the second World Cup in a row Germany began their campaign in disastrous fashion, frittering away a first half lead to lose 2-1 to Spain. Suddenly, the champions of 2014 face the very realistic prospect of a second straight exit at the group stage, a self-inflicted crisis that was as much about disastrous defensive work as it was the excellence of match winner Takuma Asano.

Every metric would point to Germany having been a vastly superior side for the 75 minutes before Ritsu Doan fired Japan back to parity, but the sense was of a profligate team who lacked a killer instinct at one end and composure at the other. Japan showed both in abundance and although there is plenty of work to be done in escaping a group that includes Spain and Costa Rica they are superbly placed to do so. Unlike Hansi Flick’s side they do not look like a team liable to give anywhere near as many easy chances away as their opponents do.

At the outset, Japan might have seen precious little of the ball in the first half but they showed an impressive sense for hunting down possession. Daizen Maeda could have sent this game down a very different path in the seventh minute but, after fine work from the Japanese midfield to pick the pocket of a dawdling Ilkay Gundogan, the Celtic striker made his move too soon to slot in past Manuel Neuer.

Those half openings came Japan’s way more than once in the early exchanges, as did ever-expanding spells of German possession. Thomas Muller and Joshua Kimmich would drift from

Read More

Wellness-connected behavioral improvements and incidence of serious kidney disease: The Japan Distinct Well being Checkups (J-SHC) Examine

Analyze inhabitants

This retrospective cohort review employed information from the Specific Overall health Look at and Direction, which was initiated by the Japanese authorities to endorse the early prognosis of metabolic syndrome and build prompt intervention in 2008. Medical information of this cohort have been described beforehand24,25,26. We obtained data from 15 prefectures (Hokkaido, Miyagi, Fukushima, Niigata, Tokyo, Kanagawa, Ishikawa, Nagano, Osaka, Tokushima, Fukuoka, Saga, Nagasaki, Miyazaki, and Kumamoto) whose local governments agreed to take part. We utilised individuals without CKD, aged 40–74 who received their periodic wellbeing check–up in both equally 2008 and 2009.

The review was executed in accordance with the Declaration of Helsinki and Moral Suggestions for Epidemiological Studies revealed by the Ministry of Education, Science and Culture and the Ministry of Health, Labour and Welfare of Japan. The requirement for knowledgeable consent was waived since the data had been nameless. The review protocol was granted ethical approval by Fukushima Health-related University (IRB Approval Selection #1485, #2771).

Measurement and definition

All participants answered a self-administered questionnaire that addresses health care history, cigarette smoking patterns, alcohol consumption, training routines, and eating styles. The stage of change for way of living behaviors was assessed by a questionnaire consisting of a 5-item algorithm, based on the TTM. The initially product requested if respondents supposed to alter their life-style in the following 6 months clients who responded “No” ended up regarded as in the pre-contemplation phase, when all those who responded “Yes” were in the contemplation stage. Respondents who answered that they ended up going to improve their life style in the up coming number of months ended up in the planning phase. Respondents who had now started out ideal actions, this kind of as minimizing dietary fats and commencing exercising inside the earlier 6 months,

Read More

Juniper (JNPR) to Augment QTnet’s eSports Facility in Japan

Juniper Networks, Inc. JNPR has declared that QTnet, a telecommunication service supplier in Japan, has chosen its wired, wireless and protection methods to improve the latter’s eSport Challenger’s Park.

QTnet has developed a stadium where by every person can encounter incredible functionality driven by Juniper’s AI-driven community. eSports is a person of the fastest-escalating industries in the globe.

QTnet entered the eSports house by obtaining Sengoku Co., Ltd. in 2020, which operates one particular of Japan’s skilled eSports groups. In August 2021, QTnet opened one of western Japan’s most significant eSports facilities.

QTnet realized the require to make a community for expert gamers while considering the connectivity requires of visitors. To that end, QTnet partnered with Juniper to construct an AI-driven community that would permit higher-overall performance finish-user ordeals.

QTnet deployed Juniper Wi-fi Obtain Details throughout the complicated to develop a wireless environment that provides rapidly and trustworthy connectivity.

Juniper’s EX Sequence Switches and SRX Series Expert services Gateways enabled QTnet to meet up with the network prerequisites for eSports activities. The organization is well-positioned to help clients in this place in delivering excellent gaming and viewing activities.

JNPR is benefiting from reliable buy momentum was throughout verticals, buyer methods and locations. The inventory has gained 42% in the previous year in contrast with the industry’s development of 11.5%.


Impression Resource: Zacks Expense Study

Investments in consumer alternatives and gross sales organizations have enabled Juniper to capitalize on the growing need throughout conclude markets.

The company is going through source-chain headwinds associated to growing component costs and shortages, as perfectly as elevated freight fees, which are expected to persist, at least by way of the first 50 percent of 2022.

JNPR now carries a Zacks Rank #3 (Hold). You can see the full checklist of today’s Zacks #1 Rank (Potent

Read More

Esports High School Soon To Open In Japan

Students will study video games alongside the standard Japanese high school curriculum in the first-of-its-kind institution.

A first-of-its-kind specialty junior high school will be opening at the beginning of the following Japanese academic year. The new Esports Koutou Gakuin (eスポーツ高等学院), conveniently dubbed “Esport High School,” will open its doors this April in Tokyo’s trendy Shibuya district.

Related | Secretlab Releases Limited-Edition Pikachu And Charizard Gaming Chairs

Powered by telecommunications giant NTT’s esports outfit and the esports team owned by Tokyo Verdy (the Japanese professional soccer team), the Esports High School will be outfitted with 40 Galleria XA7C-R37 gaming PCs with Intel Core i7-11700 processors and outfitted with Nvidia GeForce RTX 3070 graphics cards.

The school’s website lists some of the game genres students will play, such as first- (FPS) and third-person shooters (TPS), real-time strategy (RTS), and multiplayer online battle arena (MOBA) games.

According to an article by Kotaku, in addition to the standard Japanese school curriculum, esports players and industry types will join regular teaching staff to provide their video-gaming expertise in the additional study modules.

The school will also provide an individual study program for those who have struggled with standard education.

Among the career outlets listed by the high school’s website, future graduates will be prepared to work in VR creation, game writing, 3DCG design, game design, special effects creation, and programming.

However, the school also notes that some of these career options might require further specialization in higher institutions, but no doubt these kids will have careers as streamers and esports pros in the bad even before graduation day.

Parents and hopeful candidates will have the opportunity to visit the chic, exciting new school in January – when the institution holds an open campus at its location in Shibuya. Unfortunately, the institution has not yet disclosed

Read More

Notable MLB free agents are signing in Japan and South Korea during lockout; will bigger names follow?

Back in 1987, with Major League Baseball’s owners colluding against the players to suppress salaries, Bob Horner took matters into his own hands. Horner, a former All-Star and Rookie of the Year Award recipient, had homered 54 times and posted a 121 OPS+ for the Atlanta Braves in the 1985 and 1986 seasons, making it all the more jarring when he agreed to a one-year contract with the Yakult Swallows. The Swallows, part of Japan’s Nippon Professional Baseball league, were willing to do what no MLB club would deign itself to do: pay Horner what he believed he was worth, or nearly $2 million. 

“The Japanese called and made a good offer,” he said, according to a Los Angeles Times article. “I was at the point of thinking I was going to sit out the whole year.”

Horner didn’t enjoy his time in Japan. He later turned down a multi-year offer from the Swallows to return to the majors, where he suffered a career-ending shoulder injury a year later. Still, fans of a certain age might have thought about Horner once or twice already this offseason. With MLB’s franchise owners locking out the players on Dec. 2, the hot stove has been snuffed out. (“Any contact with major league players or agents on any topic is prohibited,” is the league’s instruction to front-office personnel.) The only transaction news to devour in the time since has been the steady drumbeat of MLB players pushing off America’s shores for more certainty in Japan’s NPB or the Korean Baseball Organization, the world’s No. 2 and 3 leagues.

The holiday weekend alone saw third baseman Rio Ruiz, a veteran of parts of six big-league seasons, and Chris Gittens, who appeared in 16 games with the New York Yankees, sign with Asian league teams.

Read More